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Resuming a coroutine via resume, operator(), or destroy on an execution agent other than the one on which it was suspended has implementation-defined behavior unless each execution agent either is an instance of std​::​thread or std​::​jthread, or is the thread that executes main.
[Note 1: 
A coroutine that is resumed on a different execution agent should avoid relying on consistent thread identity throughout, such as holding a mutex object across a suspend point.
— end note]
[Note 2: 
A concurrent resumption of the coroutine can result in a data race.
— end note]
void operator()() const; void resume() const;
Effects: Resumes the execution of the coroutine.
void destroy() const;
Effects: Destroys the coroutine ([dcl.fct.def.coroutine]).

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