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A uniform random bit generator g of type G is a function object returning unsigned integer values such that each value in the range of possible results has (ideally) equal probability of being returned.
[Note 1: 
The degree to which g's results approximate the ideal is often determined statistically.
— end note]
template<class G> concept uniform_random_bit_generator = invocable<G&> && unsigned_integral<invoke_result_t<G&> && requires { { G::min() } -> same_as<invoke_result_t<G&>; { G::max() } -> same_as<invoke_result_t<G&>; requires bool_constant<(G::min() < G::max()>::value; };
2
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Let g be an object of type G.
G models uniform_random_bit_generator only if
  • G​::​min() <= g(),
  • g() <= G​::​max(), and
  • g() has amortized constant complexity.
3
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A class G meets the uniform random bit generator requirements if G models uniform_random_bit_generator, invoke_result_t<G&> is an unsigned integer type ([basic.fundamental]), and G provides a nested typedef-name result_type that denotes the same type as invoke_result_t<G&>.

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