Feature
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All of the movement and awkward full-body perspiration you can shake a virtual gun at

Farpoint is the VR shooter I wanted, but I didn’t want the VR sweats

No time to pat myself on the back, though. I raised my rifle, looked down the scope and fired a barrage of pulsing plasma pellets, strafing left and right to avoid the deadly barrage. My enemy exploded, and I was safe — for now. This is Farpoint, developer Impulse Gear's first title. The virtual reality title is headed to PlayStation VR, and a few weeks ago, I donned Sony's headset, picked up the odd-looking but excellent-feeling PS VR Aim Controller and murdered my way through a virtual world. Farpoint looks and plays like a AAA game, which is somewhat unique in the VR ecosystem these days. It stands apart from its contemporaries because you move within it just like any other first-person shooter does. That is both welcome and, if my sweaty body is any indication, maybe a little bit...
News
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VR is an impressive, itty-bitty baby

Doom and Fallout 4 VR show great possibilities, if not games

Doom Doom, id Software's just-released, well-received franchise reboot, wasn't supposed to be the first game in the series to enter virtual reality. Once upon a time, when John Carmack was still an employee of id parent company ZeniMax Media, Doom 3 BFG was slated for a VR transformation. ZeniMax canceled the port over "equity demands," Carmack left id to join Oculus. For the next couple of years ZeniMax and its subsidiaries were quiet about VR (with the exception of lawsuits), but at Bethesda Softworks' pre-E3 2016 press conference, VR made a resurgence. More of a montage of things to do than a cohesive experience Doom in VR felt like a proof of concept. The 10-minute demo was more of a montage of things to do than a cohesive experience. It began in an antechamber of...
Cover Story
Issue 26

February 27, 2017

What the game industry thinks of Nintendo’s Switch

We talk with third-party developers and industry executives about what to expect.

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News
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Here’s everything that’s new in Final Fantasy 12: The Zodiac Age

Fans have a lot of reasons to be excited for Square Enix’s upcoming HD remaster of Final Fantasy 12, not least of all that the massive game hasn’t been widely available since its 2006 release. The publisher released an updated version of the game, titled Final Fantasy 12 International Zodiac Job System, in Japan in 2007, but it was never ported West. The HD remaster is subtitled The Zodiac Age, and as that suggests, it will be based on the International Zodiac Job System version of the game. Polygon recently had a chance to speak with Final Fantasy 12: The Zodiac Ageproducer Hiroaki Kato, who walked us through the four major improvements that this version of the game contains. 1. Game Balance Final Fantasy 12 was a difficult game. Kato believes part of this was due to presenting a...
Report
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Deus Ex: Mankind Divided and the problem of 'mechanical apartheid'

When Square Enix began publicizing Deus Ex: Mankind Divided, the company used the phrase "mechanical apartheid" to illustrate and market a fictional world in which society is divided by governmental decree. Apartheid (literally "separateness" in Afrikaans) was the brutal governmental system of political oppression and racial segregation used by white rulers in South Africa throughout much of the last century. Some have questioned the use of a word like "apartheid" to sell a video game. And with more details of the game's story emerging, it looks like any similarities between its story and actual apartheid are fanciful, at best. At the time of the game's first trailers in 2015, some objected to this allusion. The writer Austin Walker tweeted, "How might we feel if they called it...
Electronic Entertainment Expo - E3 2017
167 Comments
How Bungie's most confident expansion is a product of experience

Destiny was a guess, The Taken King was a refinement, Rise of Iron is a statement

In early June, as the video game industry assembled in Los Angeles for E3, app makers from around the world gathered a few hundred miles north in San Francisco for WWDC, Apple's annual developer event. There, Apple unveiled watchOS 3, software that, from a certain point of view, all but says, "Let's try that again." This is the ebb and flow of software development, where bits and bytes evolve beyond their creators' initial conceptions. Developers make educated guesses and pitch their product to the public. After it's released and potentially millions of people use it, they learn whether they guessed correctly. In some ways, Apple guessed wrong about the fundamentals of the software that powers its popular wearable. It is far from the only company to have done so. Set for release this...
News
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Friday the 13th: The Game may still get a single-player mode

Gun Media's new video game adaptation of Friday the 13th blazed through Kickstarter last year, pulling in an impressive $823,704 in funding. While that's a lot of money, it's almost $1 million short of the $1,625,000 stretch goal that would have seen a "single player survival challenge mode" added to the game. However, according to Gun Media founder and Friday the 13th: The Game co-creator Wes Keltner, there may still be hope for said single-player mode. "No questions whatsoever that we want to revisit single-player if the game does well," Keltner told Polygon. "We're taking pre-orders right now. Every single dime we get is going right back into the game to put that kind of stuff in there." In the initial Kickstarter pitch, Gun Media described Friday the 13th's possible single-player...
Electronic Entertainment Expo - E3 2017
5 Comments

Tilt Brush meets music visualizer in Harmonix Music VR's "The Easel"

Google's 3D painting software Tilt Brush is widely considered one of virtual reality's "killer apps" — it's one of the rare VR experiences that couldn't be replicated in any other medium. Unfortunately, Tilt Brush is currently exclusive to the HTC Vive, so folks who want to experience 3D painting for themselves have, until now, been forced to between waiting for Google to bring the game to new platforms or plunking down 600 bucks for the Vive — until now. Harmonix might not be the first developer you'd expect to step in with a Tilt Brush variation of their own, but that's exactly what they're bringing to PlayStation VR this October: The Easel, one of four experiences shipping with their Harmonix Music VR game collection. The Easel largely resembles Tilt Brush, but with one significant...
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Electronic Entertainment Expo - E3 2017
2 Comments

Watch us explore an interactive island of visual music in Harmonix Music VR

Last week, we took a brief reprieve from the E3 2016 show floor and visited a nearby hotel suite to check out an early build of Harmonix Music VR, a PlayStation VR title expected to launch alongside the PSVR hardware this October. The game, built around experiencing your own personal music collection in a virtual reality environment, consists of four worlds — yesterday, we showed you an extended look at The Trip, a psychedelic, laid-back music visualizer that happens to be the least interactive of Harmonix Music VR's offerings. Today, we're taking a look at The Beach, a lightly interactive, controller-free experience that involves relaxing on a music-reactive beach, navigating and interacting with objects by pointing your gaze with the PlayStation VR headset. Above, watch us test out...
News
4 Comments

Manifold Garden takes Inception's twisting architecture and turns it into a puzzle

William Chyr wants to know if I've seen the movie Inception. Christopher Nolan's sci-fi thriller from 2010 isn't the first thing I think of when I look at Manifold Garden, Chyr's gravity-centric puzzler that is equal parts beautiful and dizzying. It has obvious touches of M.C. Escher's work; there's something undeniably artistic about its colors and architectural displays. Chyr is quick to explain where Leonardo DiCaprio fits — remember that scene where he and Ellen Page take a stroll through the city streets in a dream? The world folds in two, creating a perfect mirror on top of itself, and DiCaprio and Page casually walk up this new wall as though nothing is out of the ordinary. "That was kind of the initial inspiration for this," he said. "If [DiCaprio] changes gravity and he drops...
Electronic Entertainment Expo - E3 2017
14 Comments

In Obsidian's new RPG Tyranny, you play a bad guy in a world where evil has won

Watch on YouTube | Subscribe to Polygon on YouTube When developer Obsidian Entertainment showcased its latest title, Tyranny, at the PC Gaming Show last week, it came with an intriguing tagline: "Sometimes, evil wins." As it turns out, the world the game takes place in is exactly one of those times. Not only has evil already won in Tyranny's world, but players will take on the role of a character allied with the evil emperor now ruling over that world. As told by Alec Frey, who works in quality assurance for Obsidian, this is key to what sets the game apart from other role-playing games. "You have the ability to be judge, jury and executioner," Frey told Polygon. "You make decisions in just about anything that goes on in the world. You can issue your brand of justice." The bad guys...
Electronic Entertainment Expo - E3 2017
45 Comments

Epic's Sweeney and Microsoft still discussing monopoly concerns, 'no conclusion in sight'

Despite Microsoft's public vows, Epic Games' Tim Sweeney says he remains concerned that Microsoft's maneuvers for its Windows 10 store are a play for creating a monopoly, and ultimately bad for games. Earlier this year, the Epic Games co-founder wrote an opinion piece for The Guardian in which he said that Microsoft is seeking to monopolize software development and distribution on Windows 10. Sweeney wrote about the Universal Windows Platform (UWP) initiative that is part of Windows 10, calling it a "closed platform-within-a-platform" and Microsoft's "first apparent step towards locking down the consumer PC ecosystem and monopolising app distribution and commerce." Microsoft's Phil Spencer, the head of Xbox, refuted the claims, saying that UWP is a "fully open ecosystem, available to...
Electronic Entertainment Expo - E3 2017
3 Comments

Watch us test Harmonix Music VR with the best of Japanese future bass

Harmonix Music VR is only as good as your music collection. While the game comes preloaded with 17 music tracks of its own (including songs from recent Harmonix games Amplitude and A City Sleeps), the entire conceit of Harmonix Music VR revolves around taking your existing music library and playing with it inside of four very different game experiences: The Trip, The Beach, The Dance and The Easel. When we took our E3 appointment to see Harmonix Music VR, we came armed with a USB drive filled with some of our favorite recent music — and that just so happened to consist almost entirely of music from independent Japanese electronic music label Trekkie Trax. (This served two purposes: It allowed us both to push Harmonix Music VR's internal music analysis engine to its limits with dense,...
Electronic Entertainment Expo - E3 2017
6 Comments

You can't finish The Surge without taking the time to explore

The Surge, Deck13's sci-fi followup to Lords of the Fallen, will challenge players in more than just its one-on-one combat. According to CEO Jan Klose, players who hope to finish the game will need to spend some time poking around its world. "This game is a lot about exploration," said CEO Jan Klose. "If you don't explore, you cannot complete this game." Deck13 showed a short demo of the pre-alpha gameplay at E3 2016. In the demo — which focused on exploring the outdoors, the first we've seen outside of The Surge's bloody compound — Klose explained that players need to salvage parts from enemies and the game's world. The scrap you find (or cut off of enemies) will help you improve your items and skill. "you need to find secrets. you need to find out what's going on." "It's a rather...
Electronic Entertainment Expo - E3 2017
9 Comments

Vampyr focuses on the type of bloodsuckers we know best: the scary ones

With Vampyr, Dontnod is moving away from the contemporary, relatable world of Life is Strange to something much more sinister. The studio's new focus is a familiar exploration of genre fiction, where vampires are deadly enemies with powerful abilities. Dontnod's tale stars a doctor-turned-vampire named Jonathan Reid. As Jonathan attempts to unravel the mystery behind his making, he's faced with moral dilemmas on how to survive and who to kill. A hands-off E3 2016 demo, lead by game director Philippe Moreau, demonstrated the ways players will take control of Jonathan and his newfound talents. Early in the demo, Jonathan gets himself into a tussle with a group of hunters. His attacks are swift and vicious: melee attacks, shots popped off a gun and the ability to "embrace" and feed...
Explainer
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Lord Saladin will have his day

Destiny: Rise of Iron: Everything we know

Here's what we know so far about Destiny: Rise of Iron. Just the facts Developer: Bungie Publisher: Activision Platforms: PlayStation 4, Xbox One Release date: Sept. 20, 2016 The story The Fallen have punched through the centuries-old wall at the southern border of Old Russia, and have spilled into a previously quarantined area known as the Plaguelands. It was cordoned off for a reason, but now, with the Fallen digging into the ground, the Guardians must do battle to defend The Last City. Video Asked and answered What is Destiny: Rise of Iron? Rise of Iron is the fourth expansion for Destiny, following a year after The Taken King. Players must own The Taken King in order to play Rise of Iron. What will you be doing in the game? Guardians will partake in a story...
Electronic Entertainment Expo - E3 2017
48 Comments

Why The Legend of Zelda: Breath of the Wild is getting voice acting and sci-fi elements

If you’ve been reading our E3 coverage of The Legend of Zelda: Breath of the Wild, then you already know that this is a game that really messes with the conventions of the series. It’s doing a lot of things very differently from what we’ve come to expect from 3D Zelda games, such as featuring a giant open world and allowing players to finish the game without finishing the story. There are two tiny but important elements that many fans have been wondering about, though. First off, The Legend of Zelda: Breath of the Wild will be the first Zelda game to feature voice acting — though it will not be fully voiced. "It’s really difficult to leave an impression on players with just text," Breath of the Wild producer Eiji Aonuma told Polygon. "It’s not that I made everything voiced. But I have...
Electronic Entertainment Expo - E3 2017
1 Comment
Please don't kill Trico

The Last Guardian: Everything we know

Here's what we know so far about The Last Guardian. Just the facts Developer: SIE Japan Studio / GenDesign / Team Ico Publisher: Sony Interactive Entertainment Platforms: PlayStation 4 Release date: Oct. 25, 2016 The story The Last Guardian tells the story of a young boy who wakes up in the ruins of an ancient city after being kidnapped. He comes across a large wounded creature, and the two must learn to trust each other as they attempt to find their way back to civilization. Video Asked and answered What is The Last Guardian? The Last Guardian is a spiritual successor to Fumito Ueda's Ico and Shadow of the Colossus. It follows in the footsteps of those quiet, minimalist adventures about boys exploring desolate worlds to save girls. It's a...
Electronic Entertainment Expo - E3 2017
16 Comments
What to look forward to in 2017

E3's biggest games (of 2017)

In this photo essay we tried to step back from our coverage and give you a sense of what to expect, not for the remainder of this year, but 2017. Among these images are entirely new games, reboots of exciting, long-anticipated titles, sequels and even a piece of hardware. Unless otherwise noted in the caption, all of these games don't have a specific release window beyond simply 2017.
Electronic Entertainment Expo - E3 2017
3 Comments
He didn't ask for this, but it's a part of his life now

Deus Ex: Mankind Divided: Everything we know

Here's what we know so far about Deus Ex: Mankind Divided. Just the facts Developer: Eidos Montreal Publisher: Square Enix Platforms: PlayStation 4, Windows PC, Xbox One Release date: Aug. 23, 2016 The story Deus Ex: Mankind Divided takes place in 2029, two years after the events of Deus Ex: Human Revolution. In the "Aug Incident" at the end of that game, mechanically augmented humans went haywire, suffering hallucinations that led them to kill everybody in sight. Now the "augs" have been forced to live on the fringes of society in segregated enclaves. Adam Jensen, the protagonist of Human Revolution, returns and is now working with Interpol. As a member of the covert group Task Force 29, Jensen tackles the rise in global terrorism in the wake of the Aug...
Electronic Entertainment Expo - E3 2017
5 Comments

ReCore's color-based gameplay forced its devs to rethink accessibility

With ReCore, longtime Mega Man producer Keiji Inafune's studio, Comcept, and Austin-based developer Armature are approaching colorblind accessibility differently. The action-adventure game, due out on Xbox One and Windows PC Sept. 13, follows a young woman named Joule and her gang of robot companions. It's a game obsessed with colors; in its enemies, its gameplay, color is for more than show. It has a significant impact on how the game plays and how its story will unfold, according to game director Mark Pacini of Armature Studio. "We realized very early on that, because one of our producers is colorblind, that relying so much on a color system, it's very important to keep [accessibility] in mind and have a solution," Pacini told Polygon. ReCore appears to just be about color matching...
Electronic Entertainment Expo - E3 2017
9 Comments

Harvest Moon is no longer the game you grew up with

To the producer of the upcoming Story of Seasons: Trio of Towns (the latest Bokujo Monogatari, formerly known out West as Harvest Moon), playing Natsume's Harvest Moon games would be like hanging out with an ex: It's better not to. "It's kind of the feeling that you have for an ex-girlfriend," Yoshifumi Hashimoto told Polygon during E3 2016. "You still love them but, at the same time, if you do play, maybe some people will see the same features." Graham Markay of Natsume hasn't played 2015's Story of Seasons either, he told us — although Taka Maekawa, producer of this year's Harvest Moon: Skytree Village on 3DS, enjoys it. But where Hashimoto is concerned with consumers potentially mistaking the Story of Seasons series for the newer, Western-produced Harvest Moon games, Markay sees...

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