How effective is this historical adventure?
The “nemesis system” is being expanded to help create deeper, branching stories for each player
Developers and executives discuss the hybrid system.
Voice recognition could boost a fading form

The future of Final Fantasy 15

How FF15 director Hajime Tabata is making his game a living platform for embracing the next steps of game design and technology.
Veteran developer says ‘there’s a long way to go’

Gabe Newell isn't really here

He's someplace else

An hour with Prey

How do you write about a game you think people should experience without knowing too much? Very carefully.

Best smartwatches of 2016

Apple, Asus, Casio, Fossil, Garmin, Razer and Samsung
Obsidian’s first true sequel centers on a location built by its backers
What happened when the Madden team branched out to make a superhero game.
Developers and execs fear travel, and the future
On the publication of his autobiography, Polygon talks to one of gaming's most celebrated creators
Picture-book puzzle game draws on magic and beauty

Best mechanical keyboards of 2016

Corsair, Das Keyboard, Razer, Logitech and more
New report praises games that build understanding
We look at the development trade-offs that come with adding hidden bonuses to games.
How Ubisoft’s largest open world game puts an obscure folk religion at the center of its campaign

Closing Vancouver’s Indie House

We visit the home of Towerfall and others during its final days.
We pick the games we’d love to be playing right now
Remedy on the ‘lost opportunity’ of Alan Wake, Quantum Break

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