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Pinned
4,870 contributions in the last year
Activity overview
Contribution activity
November 2020
Created 121 commits in 18 repositories
Created 1 repository
- Calinou/website-2 HTML
Created a pull request in godotengine/godot-website that received 7 comments
Add a showcase page for high-quality, published games
This adds a revamped showcase page designed to host high-quality, published projects. (It's not limited to games, even though most projects feature…
Opened 44 other pull requests in 8 repositories
godotengine/godot
16
merged
6
open
- Use 75% editor scale on small displays automatically (3.2)
- Add a test suite for Object
- Add a test suite for NodePath
- Add a test suite for PCKPacker
- Remove property groups for Pause Mode and Script
- Improve the Dictionary class documentation
- Add a test suite for JSON
- Add a test suite for Curve
- Add a test suite for Rect2 and Rect2i
- Clarify packet peer `max_buffer_po2` in ProjectSettings documentation
- Use 75% editor scale on small displays automatically
- Improve the 3D editor selection box appearance (3.2)
- Clarify that code in `assert()` should avoid side effects
- Use Ctrl+Shift+C as the default FileSystem dock Copy Path shortcut
- Add a script to install Linux dependencies for building
- Allow using SVG images as project icon
- Make the expected method calling order in SurfaceTool more explicit
- Fix "unifom" typo in RasterizerStorageRD method
- Remove `Color.contrasted()` as its behavior is barely useful
- Document seamless noise having a lower contrast than non-seamless noise
- Document AtlasTexture not supporting repetition
- Correct documentation about NinePatchRect stretch modes
godotengine/godot-docs
6
merged
4
open
- Update links to source code files in `core/`
- Document hiDPI support in Multiple resolutions
- Document known issues with variable refresh rate in the editor
- Add a Hosting considerations section to High-level multiplayer
- Add a page on evaluating expressions using the Expression class
- Document font requirement for some languages in Internationalizing games
- Document how to compare floats properly in Shading language
- Fix the "ref" badge appearing twice in instant search results
- Mention hosts that support on-the-fly compression in Exporting for the Web
- Improve the one-click deploy page
godotengine/godot-website
3
merged
1
open
GDQuest/website
3
merged
godotengine/doc-status
2
merged
godotengine/godot-asset-library
1
merged
flathub/org.godotengine.Godot
1
merged
godotengine/godot-demo-projects
1
merged
Reviewed 32 pull requests in 8 repositories
godotengine/godot 12 pull requests
- Added tooltip delay setting for editor
- Proposal 1778 local transform rotation
- Make lights_per_object configurable
- Improved MultiNodeEdit Blendshape Slider Support
- feat: HMAC support in Crypto APIs
- Improve error messages related to failing to open texture files
- [WIP] Add negative blend shape weight support -1 and 1 values seem to work.
- Improve output in Debugger Errors tab for scripts
- added shortcuts/hotkeys for tileset editor plugin collision buttons
- Add icons for the new Light2D nodes
- fix for #42948: script_data error
- Fix editor constant redraw from fxaa and debanding.
godotengine/godot-docs 12 pull requests
- Fix typo in CPU optimization
- Add documentation for debugging Godot Engine with CLion
- Fix code samples on 3.2's State design pattern page
- Fix "intaller" typo in Configuring Visual Studio IDE
- Fix C# condition being `as` instead of `is` in Input examples
- Fix couple of missing `#` and `/` for comments in code examples
- Update GDScript FAQ text to not reference history in link
- Add paragraph to specify that IK chains are editor-only
- Fix missing ":ref:" in canvas_layers.rst
- Update Rider prerequisites to match Godot 3.2.3+
- Clarify "source" mesh in Using MultiMeshInstance
- Explain what fractional means in the Shading language reference
godotengine/awesome-godot 2 pull requests
Calinou/scoop-games 2 pull requests
godotengine/godot-blender-exporter 1 pull request
Orama-Interactive/Pixelorama 1 pull request
godotengine/doc-status 1 pull request
aBARICHELLO/godot-ci 1 pull request
Created an issue in godotengine/godot that received 10 comments
[TRACKER] Unit tests to add or improve
Our unit test coverage is currently very low. We'd like to increase our unit test coverage; any help is welcome. Interested in writing new unit tes…