AnimationNodeTimeScale¶
Inherits: AnimationNode < Resource < Reference < Object
A time-scaling animation node to be used with AnimationTree.
Description¶
Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
Tutorials¶
© Copyright 2014-2021, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0).
Revision af8e35e1
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