Allgemein
Erste Schritte
Anleitungen
Globals
move_and_collide
move_and_slide
move_and_slide_with_snap
_process_custom_fx
TIME
import
.gdnlib
.gdns
tool
SCREEN_TEXTURE
DEPTH_TEXTURE
textureSize()
Entwicklung
_set
_get
_get_property_list
scene/
Community
[code]
Klassenreferenz
Inherits: VisualShaderNode < Resource < Reference < Object
Decomposes a Transform into four Vector3s within the visual shader graph.
Takes a 4x4 transform matrix and decomposes it into four vec3 values, one from each row of the matrix.
vec3