Contents
  • Intro
  • Previous: SC 2.2.2 [Pause, Stop, Hide]
  • Next: SC 2.2.4 [Interruptions]
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    No Timing:
    Understanding SC 2.2.3

    2.2.3 No Timing: Timing is not an essential part of the event or activity presented by the content, except for non-interactive synchronized media and real-time events. (Level AAA)

    Intent of this Success Criterion

    The intent of this Success Criterion is to minimize the occurrence of content that requires timed interaction. This enables people with blindness, low vision, cognitive limitations, or motor impairments to interact with content. This differs from the Level A Success Criterion in that the only exception is for real-time events.

    Note: Video only, such as sign language, is covered in Guideline 1.1.

    Specific Benefits of Success Criterion 2.2.3:

    Examples of Success Criterion 2.2.3

    Related Resources

    Resources are for information purposes only, no endorsement implied.

    (none currently documented)

    Techniques and Failures for Success Criterion 2.2.3 - No Timing

    Each numbered item in this section represents a technique or combination of techniques that the WCAG Working Group deems sufficient for meeting this Success Criterion. The techniques listed only satisfy the Success Criterion if all of the WCAG 2.0 conformance requirements have been met.

    Sufficient Techniques

    1. G5: Allowing users to complete an activity without any time limit

    Additional Techniques (Advisory) for 2.2.3

    Although not required for conformance, the following additional techniques should be considered in order to make content more accessible. Not all techniques can be used or would be effective in all situations.

    (none currently documented)

    Common Failures for SC 2.2.3

    The following are common mistakes that are considered failures of Success Criterion 2.2.3 by the WCAG Working Group.

    (No failures currently documented)

    Key Terms

    essential

    if removed, would fundamentally change the information or functionality of the content, and information and functionality can not be achieved in another way that would conform

    real-time event

    event that a) occurs at the same time as the viewing and b) is not completely generated by the content

    Example 1: A Webcast of a live performance (occurs at the same time as the viewing and is not prerecorded).

    Example 2: An on-line auction with people bidding (occurs at the same time as the viewing).

    Example 3: Live humans interacting in a virtual world using avatars (is not completely generated by the content and occurs at the same time as the viewing).

    synchronized media

    video synchronized with another format for presenting information and/or with time-based interactive components, unless the media is a media alternative for text that is clearly labeled as such