std::experimental::shuffle
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Library fundamentals v2
| Defined in header <experimental/algorithm>
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| template< class RandomIt > void shuffle( RandomIt first, RandomIt last ); |
(library fundamentals TS v2) | |
Reorders the elements in the given range [first, last) such that each possible permutation of those elements has equal probability of appearance, using the per-thread random number engine as the random number generator.
Contents |
[edit] Parameters
| first, last | - | the range of elements to shuffle randomly |
-RandomIt must meet the requirements of ValueSwappable and LegacyRandomAccessIterator.
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[edit] Return value
(none)
[edit] Complexity
Linear in the distance between first and last.
[edit] Example
Run this code
#include <experimental/algorithm> #include <iostream> #include <string> int main() { std::string sample{"ABCDEF"}; for (int i = 0; i != 4; ++i) { std::experimental::shuffle(sample.begin(), sample.end(); std::cout << sample << '\n'; } }
Possible output:
DACBFE CDFBAE BDCAFE BAFCED
[edit] See also
| (until C++17)(C++11) |
randomly re-orders elements in a range (function template) [edit] |