CanvasLayer¶
Inherited By: ParallaxBackground
Canvas drawing layer.
Description¶
Canvas drawing layer. CanvasItem nodes that are direct or indirect children of a CanvasLayer
will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a CanvasLayer
with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
Tutorials¶
false
1.0
1
Vector2( 0, 0 )
0.0
0.0
Vector2( 1, 1 )
Transform2D( 1, 0, 1, 0, 0 )
Methods¶
get_canvas ( ) const |
Property Descriptions¶
Node custom_viewport
Setter |
set_custom_viewport(value) |
Getter |
get_custom_viewport() |
The custom Viewport node assigned to the CanvasLayer
. If null
, uses the default viewport instead.
bool follow_viewport_enable
Default |
|
Setter |
set_follow_viewport(value) |
Getter |
is_following_viewport() |
Sets the layer to follow the viewport in order to simulate a pseudo 3D effect.
float follow_viewport_scale
Default |
|
Setter |
set_follow_viewport_scale(value) |
Getter |
get_follow_viewport_scale() |
Scales the layer when using follow_viewport_enable. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.
int layer
Default |
|
Setter |
set_layer(value) |
Getter |
get_layer() |
Layer index for draw order. Lower values are drawn first.
Vector2 offset
Default |
|
Setter |
set_offset(value) |
Getter |
get_offset() |
The layer's base offset.
float rotation
Default |
|
Setter |
set_rotation(value) |
Getter |
get_rotation() |
The layer's rotation in radians.
float rotation_degrees
Default |
|
Setter |
set_rotation_degrees(value) |
Getter |
get_rotation_degrees() |
The layer's rotation in degrees.
Vector2 scale
Default |
|
Setter |
set_scale(value) |
Getter |
get_scale() |
The layer's scale.
Transform2D transform
Default |
|
Setter |
set_transform(value) |
Getter |
get_transform() |
The layer's transform.