MotionMark is designed to test how much browser graphics systems can render at high frame rates. Chrome’s graphics and rendering teams have tracked over 20 optimizations since the start of the year, and more than half are available today. Together, these optimizations have almost tripled performance. Some highlights include improvements to Canvas performance, profile-guided optimization, GPU task scheduling, and layer compositing. We also created a novel algorithm for dynamic multisample anti-aliasing and out-of-process 2D canvas rasterization for improved parallelism.
We hope you all enjoy a faster Chrome!